Bare HTTP + WebSocket bootstrap (health check route, ws upgrade, connection logging) with matchmaking/ and rooms/ reserved but unimplemented. No matchmaking logic yet. Also adds root README.md (project overview) and AGENTS.md (architecture map, code style, git workflow). |
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matchmaking/
Reserved for the matchmaking queue: pairing waiting players, party/lobby handling, and handing off matched players to a room. Not implemented yet.